MOVEMENT
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MAINFRAME:Must be placed anytime from 1st to 4th turn. Moves 1 space at a time. If your MAINFRAME is fully surrounded by pieces of either player you lose. |
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TROJAN HORSE:Jumps in a straight line over pieces that it touches. Cannot jump gaps. |
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KEY LOGGER:Can move to any position on the outside of the NETWORK. |
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ROOT KIT:Moves 1 space at a time. After initial placement can climb on top of NETWORK. Only top piece color counts for placement. |
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WORM:Moves 3 spaces per turn around others in a direct path. Cannot backtrack. |
BASIC RULES
WINNING:
Surround the other player's MAINFRAME.
PLACING:
A new piece can be placed on your turn so long as it doesn't touch the other players pieces. (Other than turn one) The MAINFRAME must be placed in the first four turns.
ONE NETWORK RULE:
The pieces in play must be linked at all times. At no time can you separate the NETWORK in two.
FREEDOM TO MOVE:
The pieces can only move in a sliding fashion. If a piece cannot slide into or out of a location it cannot move from/to there.
UNABLE TO MOVE:
If a player can't place a new piece or move an already placed piece they pass and thier opponent takes their next turn.




